If you’re a fan of party games but prefer not to switch between different game types, then Run Ram might initially seem like an appealing choice. It places a significant emphasis on multiplayer fun. Unfortunately, it falls flat and turns into a rather tedious affair due to its limited gameplay features.
Starting up the game, I was excited for some thrilling multiplayer action but instead found myself deeply disappointed. The game features a few modes, including couch co-op and online multiplayer. There’s a training mode available to practice, but it’s hardly effective as the A.I opponents scarcely move, reducing the practice to merely hitting immobile targets. Oddly, this mode is the sole option for confronting A.I, which isn’t ideal unless you have friends readily available to join the game, leaving little to explore on your own.</ An array of party game modes is available if you do manage to gather a group. Classic modes like deathmatch and team deathmatch are included, where the objective is to destroy more ships than your opponents. Additionally, there's a one-shot mode, where each player has only one life per match. However, my brief stint in training suggested that the choice of ships is purely cosmetic as they don’t seem to offer differentiated gameplay.
You will engage in firing cannons to devastate rival ships and accumulate points. Additionally, you can deploy explosive barrels to harm any pursuers. Though I wish to recount the effectiveness of these features during actual gameplay, the inability to join a game lobby limits my impressions to the scant experiences of the training mode.
The game offers various maps that provide a refreshing visual change, yet regardless of the choice, the gameplay remains consistent. Engaging in ship destruction and sowing mayhem may initially entertain, but it quickly becomes repetitive, especially as game matchups are rare.
I must emphasize the frustration stemming from the game’s matchmaking issues. The absence of simple elements like A.I. opponents severely diminishes its appeal. While the game’s basic structure is strong and potentially enjoyable, its virtues are obscured when faced with repeated notifications of no available matches.
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